AI Insights · Timothy · October 2021
Top 5 PVP Games on iOS in Germany: Q3 2021 Performance
In Q3 2021, the top 5 PVP games on iOS in Germany saw varying trends in downloads, revenue, and active users, with some games experiencing significant fluctuations.
In Q3 2021, the top 5 PVP games on the iOS platform in Germany exhibited diverse performance metrics in terms of downloads, revenue, and active users. Here's a closer look at the trends for each game:
Subway Surfers from Sybo Games ApS had a notable quarter. Weekly revenue peaked at about $5.9K at the end of July before seeing a downward trend, concluding the quarter around $2.3K. Downloads fluctuated, starting strong with approximately 34.9K in late June but gradually decreasing to around 25.1K by the end of September. Active users remained relatively stable, maintaining an average of around 330K throughout the quarter.
Clash Royale by Supercell saw significant revenue peaks and troughs. The highest revenue was recorded in early July at approximately $602K, while the lowest was about $172K at the end of September. Downloads also showed a declining trend, from around 33.8K in late June to about 21.8K by the end of September. Active users saw a steady decrease from approximately 924K at the beginning of the quarter to around 826K by the end.
Pokémon UNITE, released by The Pokémon Company in late September, had a strong debut. It recorded a peak revenue of around $58K in its first week, with a slight drop to about $42K by the end of the month. Downloads were impressive, starting with approximately 248K and then dropping to around 55.2K. Active users followed a similar pattern, starting at around 220K and slightly decreasing to about 200K.
Roblox from Roblox Corporation maintained consistent revenue throughout the quarter, averaging around $210K. Downloads varied slightly, peaking at around 25.5K in late September after a low of approximately 17.3K in mid-September. Active users saw a gradual decline from about 405K at the beginning of the quarter to around 371K by the end.
Pokémon GO by Niantic, Inc. experienced significant revenue fluctuations, peaking at about $561K in mid-July and dropping to around $142K by the end of September. Downloads started at approximately 14.7K in late June and decreased to around 10.2K by the end of September. Active users remained fairly stable, averaging around 460K throughout the quarter.
These insights are derived from Sensor Tower data, providing a detailed view of the performance of top PVP games on iOS in Germany during Q3 2021. For more comprehensive insights, visit Sensor Tower.